

They'll comically run right up to your squad then try and run away (only to be pistol-whipped) and aimlessly stand shooting from open spots with reckless disregard for their own life. Many 'trained soldiers' bob up and down from behind cover like fairground targets. It's not helped by often laughable enemy AI. Your back will then be blasted into oblivion.

You'll often guide Walker into a barrier during a gun fight, only to watch him thrash violently multiple times with the butt of his gun. The melee button, for example, is also the one that lets you climb over cover. It's simple, and there's fun to be had - but the cover system is scatty. Playing like (yawn) another Gears of War-style shooter, you'll spend most of the game taking pot-shots from cover, sometimes shooting a weak wall or window to bury enemies in a ton of sand. The shallow gameplay, too, jars with the deep storyline. Walker and Co do the job - but enemies are bland and all look the same.Textures pop in, and have an unfinished look about them. Underground tunnels are littered with flowers and candles - a deafening silence all that remains of the people who once took refuge there.Ĭharacter models, however, are far from cutting edge. Towering skyscrapers stand ghost-like in the distance, eroded by sand and bullets. The hauntingly beautiful Dubai setting has been brought to life with remarkable aplomb. It's a shame, then, that the game's presentation is a mixed bag.
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The soundtrack, inspired by Vietnam movie great, Apocalypse Now, is used cleverly in shoot outs - adding to the cinematic experience. Lock and load: Walker is armed to the teeth

After a firefight, the air is filled by blood-curdling moans of those you have killed. However, these moral judgements are not asked of the player as you dispatch wave upon wave of American troops, which can result in the morality lesson feeling slightly askew.īut the story on the whole is engrossing, and you'll find it hard to rip yourself away from the screen.Ī major reason for this is the fantastic voice acting throughout, led by a wonderful Nolan North - best known for his role as Nathan Drake in the Uncharted series. The consequences will haunt you for days after you're treated to one of the game's endings. You'll be forced to make incredibly tough decisions which test your ability as a leader - often forcing you to choose between your own morals and what is best for the mission.įor example, do you shoot a father who stole water, or the soldier who punished him by slaughtering his family? Few third-person shooters these days are remembered for their story, but plot is by far The Line's strongest hand.
