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Polycount pixplant
Polycount pixplant













polycount pixplant
  1. #Polycount pixplant pdf
  2. #Polycount pixplant generator
  3. #Polycount pixplant professional

Images by Rich Diamant.Ĭhloe from "Uncharted 2: Among Thieves", on PS3. Maya wireframe (top), in-game screenshots (bottom). Images by Jason Falconer.ĭrake from "Uncharted 2: Among Thieves", on PS3. Images by Sony Computer Entertainment, Inc.īreakdowns of the "fins & shells" technique explained in this CGTalk thread. Images from the "making of" article, in Japanese, and File:Making of sotc.pdf (PDF). Hair from "Shadow of the Colossus" using the "fins & shells" technique, on PS2. Images by Mike 'Squirrely Jones' Voeller. Pandicarus from Dominance War III, fur technique explained File:Squirrelyjones fur.pdf and here in the Polycount thread. Varga from Dominance War II, in-depth tutorial. Images by Square Enix.Īlisa Bosconovitch from Tekken 6, on PS3. The hair may be using screen-space stipple. The hair setup for Dominic Santiago in Gears of War 2, on PC/Xbox360. The Harpy and Elite Mount characters from Allods Online. Hair creation using AlShader in Maya by Jansen Turk.Tutorial on using curves for long hair by Scythe.File:Making of sotc.pdf (PDF, English translation) - Explanation about the "fins & shells" technique.Hair Styling: A Teenager’s Dream, An Artist’s Nightmare (3MB PDF) - Bioware's Dragon Age presentation from GDC 2007.

polycount pixplant

  • Uncharted 2: Among Thieves art work thread from ZBrushCentral.
  • best videogame hair thread from GameArtisans.
  • Using Pre-Rendered Fur Tiles for Texturing, with Maya Fur & Photoshop from the Polycount forum.
  • #Polycount pixplant pdf

  • Pandicarus from Dominance War III Polycount forum thread, fur technique explained by Mike 'Squirrely Jones' Voeller: (2MB backup PDF File:Squirrelyjones fur.pdf).
  • Creating Hair Using Alpha (Gears of War 2) by Kevin Lanning.
  • Step-by-Step Example of Hair Creation Process in 3ds Max by Athey 'd4m4pma' Moravitz.
  • Low Poly Hair with Gimp and 3ds Max ($) by 'ultramedia'.
  • polycount pixplant

    Best method to create lowpoly hairs? Polycount forum thread.Shader FX also has a hair shader with anisotropic lighting. The tutorial is split in two parts: part 1 includes some more straightforward images while part 2 deals with harder examples. Ryse Moss Tutorial Polycount forum thread We'll be looking at the tools included in PixPlant to prepare a good seed image, to deal with unwanted image features and to generate at different scales.Hair Authoring Tools and Techniques Round Up Polycount forum thread.Fluffy fur breakdown Polycount forum thread.(4MB backup PDF File:How do I create real-time hair for games 3DArtist Magazine.pdf) How do I create real-time hair for games? by Tom "crazyfool" Parker, using Zbrush and Maya to create polygonal hair strips.* Speedtree - is a powerful toolkit used to create 3D animated plants and trees for games, animations, visual effects and more.

    #Polycount pixplant generator

    ivy-textures can be found at Thomas Luft's Ivy Generator page Growing an ivy is actually as easy as writing a plugin.

    polycount pixplant

    * GW:Ivy - ivy's are designed to grow in scenes with real-world scale !! * CanTree, a free online 2D tree generator. By, Arnaud Couturier Script works inside of the 3ds max viewport and show instant preview of your changes. You can use it for low or high polygon models with precise control of the level of details on each sub-element. With this script for 3ds max you can create trees, bushes, shrubs, flowers and grass. * ATree3Dis simple to use 3D plants generator for architectural visualizations. *With UNFOLD3D unwrapping meshes has never been so easy : Just drag and drop your mesh to get its angle optimized UV mapping, Mark seams and unfold it.

    #Polycount pixplant professional

    * UVMapper Professional is a stand-alone texture mapping utility for the creation and modification of UV coordinates for n-sided polygonal 3D models.















    Polycount pixplant